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Columbia University’s Data Science Institute Presents:

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Wednesday, April 6 • 2:00pm - 4:30pm
Virtual Replicas for Remote Assistance in Virtual and Augmented Reality [P33]

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In many complex tasks, a remote subject-matter expert may need to assist a local user to guide actions on objects in the local user's environment. However, effective spatial referencing and action demonstration in a remote physical environment can be challenging. We introduce two approaches that use Virtual Reality (VR) or Augmented Reality (AR) for the remote expert, and AR for the local user, each wearing a stereo head-worn display. Both approaches allow the expert to create and manipulate virtual replicas of physical objects in the local environment to refer to parts of those physical objects and to indicate actions on them. This can be especially useful for parts that are occluded or difficult to access.

Demo/Poster Presenter
avatar for Barbara Tversky

Barbara Tversky

Professor of Psychology and Education, Teachers College
Barbara Tversky is Professor of Psychology and Education at Columbia Teachers College and Professor Emerita of Psychology at Stanford University.  She has done basic research on memory, categorization, spatial language and thinking, event perception and cognition with applications to eyewitness testimony, cognitive maps, visualizations, HCI, diagrammatic reasoning, design, and the arts. She has enjoyed collaborations with computer... Read More →
avatar for Carmine Elvezio

Carmine Elvezio

Staff Associate in Computer Science, Columbia Engineering
Carmine Elvezio is a staff associate in the Computer Graphics and User Interfaces Lab at Columbia University. His research interests include interaction and visualization techniques in augmented and virtual reality and system design of real-time interactive 3D graphics applications. He received his MS in Computer Science from Columbia University in 2012 and his BS in Computer Science from the Polytechnic Institute of New York University in... Read More →
avatar for Mengu Sukan

Mengu Sukan

PhD Candidate in Computer Science, Columbia Engineering
Mengu Sukan is a PhD student working with Steven Feiner in the Computer Graphics and User Interfaces Lab at Columbia University.  In his research, he designs and evaluates novel 3D visualizations and interaction techniques focusing on augmented reality (AR) for task assistance. Mengu has published papers, posters, and demos at the most selective venues for AR research (ISMAR, UIST, VR/3DUI, and CHI).
avatar for Steven Feiner

Steven Feiner

Professor of Computer Science, Columbia Engineering
Steven Feiner is professor of computer science at Columbia Engineering, where he directs the Computer Graphics and User Interfaces Lab and co-directs the Columbia Vision and Graphics Center. His interests include human–computer interaction, augmented reality and virtual environments, 3-D user interfaces, knowledge-based design of graphics and multimedia, mobile and wearable computing, computer games, and information visualization. Feiner... Read More →

Demo/Poster Collaborator
avatar for Ohan Oda

Ohan Oda

PhD, Computer Science, Columbia University
Ohan Oda is a Ph.D candidate in Computer Science and a member of the Computer Graphics and User Interface Lab. He is currently developing the Goblin XNA infrastructure, which is a platform for research on 3D user interfaces, including augmented reality and virtual reality, with an emphasis on games. He is broadly interested in applications of mobile augmented reality systems in the field of recreation and entertainment, including virtual sports... Read More →

Wednesday April 6, 2016 2:00pm - 4:30pm
Roone Arledge Auditorium Lerner Hall, Columbia University 2920 Broadway, New York, NY 10040

Attendees (1)